For the learner

Assemble the retrieval rover
The archive trail is too narrow for an explorer. Build a rover that can carry a sample along it.
Follow the hidden signal
Add a sensor that can recognise the trail marks left by the archive keeper.
Cross the threshold
Guide the rover past an obstacle and deliver its cargo at the archive door.
Activate the lost mechanism
The ancient portal is offline. Build, code or model a mechanism that reopens the archive gates.
Read the beacon
Translate the beacon’s repeating flashes into a set of instructions.
Recover the coordinates
Debug the route to find a missing piece of the archive key.
Measure the archive key
Sketch and model a replacement key using the dimensions from the beacon.
Engineer a better fit
Compare the model with the lock and adjust its edges and clearances.
Unlock the collection
Assemble the final key and demonstrate how it opens the archive.
Curate a gallery in VR
Enter the archive gallery in virtual reality. Place three recovered artefacts, then hand the tour to a classmate. Watch where they stop or lose their way and move one exhibit to help them.
Guide the next explorer
Add interactive markers that reveal how each artefact was recovered.
Open the archive
Invite another team to explore the finished world and share the inventions that made it possible.
Construct a physical prototype, test its behaviour and revise one design decision.
Write a sequence, run a test and trace what changes when one instruction is edited.
Sketch a solution, model it digitally and explain how its features support the mission.
Enter the virtual scene at visitor scale. Follow the intended route, note one obstacle and check your revision with a partner.
